

All damage abilities and pet damage increased by 4%.Fixed an issue that caused Bone Shields consumed by Tombstone (Talent) to not reduce the cooldown of Blood Tap by the correct amount.We’ve analyzed this situation and feel that a small adjustment to tank threat modifiers should help maintain that balance for the remainder of the expansion. Our design intent is that a tank who is actively directing their damage rotation at an enemy should be able to maintain threat on that enemy, but simple area of effect spells (like Consecrate or Death and Decay) alone should not be sufficient. Developers’ note: We’ve heard a lot of feedback about threat loss from the community (and our teammates) since the start of this season.All classes now generate more threat when in a tank specialization.


Nonetheless, all characters must belong to a Covenant to earn that Covenant’s specific achievements.
